Rebuild optimization for OverlayEntries and Routes

Summary

This optimization improves performance for route transitions, but it may uncover missing calls to setState in your app.

Context

Prior to this change, an OverlayEntry would rebuild when a new opaque entry was added on top of it or removed above it. These rebuilds were unnecessary because they were not triggered by a change in state of the affected OverlayEntry. This breaking change optimized how we handle the addition and removal of OverlayEntrys, and removes unnecessary rebuilds to improve performance.

Since the Navigator internally puts each Route into an OverlayEntry this change also applies to Route transitions: If an opaque Route is pushed on top or removed from above another Route, the Routes below the opaque Route no longer rebuilds unnecessarily.

Description of change

In most cases, this change doesn’t require any changes to your code. However, if your app was erroneously relying on the implicit rebuilds you may see issues, which can be resolved by wrapping any state change in a setState call.

Furthermore, this change slightly modified the shape of the widget tree: Prior to this change, the OverlayEntrys were wrapped in a Stack widget. The explicit Stack widget was removed from the widget hierarchy.

Migration guide

If you’re seeing issues after upgrading to a Flutter version that included this change, audit your code for missing calls to setState. In the example below, assigning the return value of Navigator.pushNamed to buttonLabel is implicitly modifying the state and it should be wrapped in an explicit setState call.

Code before migration:

class FooState extends State<Foo> {
  String buttonLabel = 'Click Me';
  @override
  Widget build(BuildContext context) {
    return ElevatedButton(
      onPressed: () async {
        // Illegal state modification that should be wrapped in setState.
        buttonLabel = await Navigator.pushNamed(context, '/bar');
      },
      child: Text(buttonLabel),
    );
  }
}

Code after migration:

class FooState extends State<Foo> {
  String buttonLabel = 'Click Me';
  @override
  Widget build(BuildContext context) {
    return ElevatedButton(
      onPressed: () async {
        final newLabel = await Navigator.pushNamed(context, '/bar');
        setState(() {
          buttonLabel = newLabel;
        });
      },
      child: Text(buttonLabel),
    );
  }
}

Timeline

Landed in version: 1.16.3
In stable release: 1.17

References

API documentation:

Relevant issues:

Relevant PRs: